Star Realms

Star Realms Core Set

Star Realms is a spaceship combat deckbuilding game designed by Magic Pro Tour Champions and Hall of Famers Darwin Kastle and Rob Dougherty (developer and cofounder of the Ascension Deckbuilding Game). The game offers all the thrills of traditional trading card game style combat, combined with the fun of a deckbuilding game. Play powerful ships, destroy enemy bases or blast your opponent directly on your way to victory!

You need only a show of war to have peace.

The two player Core Set is all you need to start your galactic adventure. It contains a rule book together with 128 beautifully illustrated cards (80 trade deck cards, 10 Explorer ships, two 10 card decks for each player to start, and 18 double-sided score cards) in a compact cardboard box.

Some reasons why we love Star Realms:

• Portable – The whole game fits in a deckbox.

• Affordable – Amazing game play for just $14.95 (MSRP)

• Expandable – One deckbox supports 2 players. Use additional copies for multi-player games.

Cosmic Gambit

In the cold, unforgiving battlefield of space, a cunning Gambit can prove to be the most powerful weapon in your arsenal. This pack contains 15 cards for use with the Star Realms Deckbuilding Game and/or the Colony Wars expansion.

Victory awaits him who has everything in order…luck, people call it. – Roald Amundsen

The second Gambits expansion for the award-winning Star Realms Deckbuilding Game.  Harness the fortunes of war, and take advantage of the tranquility of peace.  Master your fortunes and rule the cosmos!

Gambit cards are dealt face down to players at the beginning of the game. You choose each number of Gambits every player will get (usually two), or you can give fewer Gambit cards to some players as a handicap. Players keep their Gambit cards face down in front of them until they choose to reveal them. Players may reveal Gambits at the start of the game or during their main phase. To reveal a Gambit, turn it face up. When a Gambit is revealed, you get powerful one-time or continuous abilities that can help lead you to victory.

This pack contains:

1 Rules Card
1 Secret Outpost Base Card
13 Gambit Cards: 1 Acceptable Losses, 2 Asteroid Mining, 1 Blackmarket, 2 Exploration, 1 Hidden Base, 2 Rapid Deployment, 1 Triumphant Return, 1 Two-Pronged Attack, 1 Veteran Pilots, 1 Wild Gambit

Дополнения

К настольной игре были выпущены два дополнения. Все их можно приобрести за один раз, купив Звездные Империи Подарочное Издание. Вам не понадобится много места для хранения: одна коробка хорошо, но три – лучше.

  • Дополнение Star Realms Crisis 7 можно считать самостоятельной игрой, в которой все знакомые события представлены в новом, доработанном виде. Теперь вы сможете использовать, помимо современных технологий, магию и даже полетать на боевых драконах.
  • Звездные миры Колониальные войны – дополнение, которое может выступать в роли отдельной игры. Его можно использовать совместно с основной версией, расширив количество игроков. Посетите редкие планеты и отвоюйте эти земли для себя.
  • Игра Звездные империи Гамбит – расширение для оригинальной версии, добавляющие в игру новых персонажей и события, которые можно будет приобрести в торговом ряду. Также в игре появляются гамбиты – карты, которые не попадают в руку, личную карту или магазин. Открывайте особые карты и используйте их, чтобы изменить ход сражения в свою пользу.

Colony Wars

Designed by Hall of Famers Rob Dougherty and Darwin Kastle, Colony Wars can be played as a stand-alone 2 player game or combined with the original Star Realms Deckbuilding Game to support an additional 1-2 players. This box contains a complete 2 player game with rules and 128 cards, including an all new 80 card trade deck.

For the problems are not all solved and the battles are not all won…and we stand today on the edge of a new frontier…a frontier of unknown opportunities and perils…a frontier of unfulfilled hopes and threats. – John F Kennedy

Colony Wars is the first standalone set for the award-winning Star Realms Deckbuilding Game.  It features all-new Trade Deck cards in the factions you all know and love, and all-new abilities.  Star Realms Colony Wars is fully compatible with the Star Realms Core set, or may be played by itself.  Can you master the latest strategies, and take your place in the annals of galactic history?

Command Decks

The Alignment, The Alliance, The Coalition, The Pact, The Union, and The Unity are 18-card Command Decks that allow you to play as legendary commanders in the Star Realms universe! Each pack includes these features: • Use with any Star Realms set. • A Legendary Commander card which shows your Commander’s hand size and starting Authority! • Your Commander’s custom 12-card starting deck which includes new cards from your Commander’s two favored factions! • 2 Gambit cards, unique to your Commander! • 2 new, easy to use score cards. • A Mega-Ship for your trade deck. • Battle against other commanders, or play as a raid boss taking on multiple opponents who play standard decks!

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Gambit Expansion

The game changes in powerful ways with a new type of card — the Gambit. There are nine of them, and each player is given two of them at random to begin the game. When do you use your Gambits? When do you make your move? The wars continue, and now the stakes are even higher!

Chance is a word void of sense; nothing can exist without a cause. – Voltaire

For a good fleet commander, everything is an opportunity…and at times of war the law falls silent.  Take every advantage you can with Gambits, the first expansion for the award-winning Star Realms Deckbuilding Game.

Gambit cards are dealt face down to players at the beginning of the game. You choose each number of Gambits every player will get (usually two), or you can give fewer Gambit cards to some players as a handicap. Players keep their Gambit cards face down in front of them until they choose to reveal them. Players may reveal Gambits at the start of the game or during their main phase. To reveal a Gambit, turn it face up. When a Gambit is revealed, you get powerful one-time or continuous abilities that can help lead you to victory.

Frontiers

CONQUER THE NEW FRONTIER!

Powerful new warpgate technology has opened up a distant frontier, ripe for conquest. Establish your Star Realm with powerful new ships and bases!

Designed by Hall of Famers Rob Dougherty and Darwin Kastle, Star Realms combines the fun of deckbuilding games with the interactivity of trading card game-style combat. As you play, use trade to add new ships and bases to your deck. When played, those ships and bases generate powerful effects, additional trade, and combat to attack your opponent and their bases. If you reduce your opponent’s score to zero, you win!

This box contains a complete game for 1-4 players with rules and 152 cards, including an all-new 80-card trade deck and 8 oversized solo/co-op challenge cards. To expand for more players, simply add an additional Star Realms Core Set or Colony Wars deck for 1-2 additional players.

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Теперь можно приступать к игре

Игроки вспоминают кто последним смотрел космический фильм — тот становится первым игроком. Чтобы перебить его преимущество, в своем первом раунде он выкладывает всего 3 карты. Его соперник ходит вторым, но и карт выкладывает уже не 3, а 5. Далее игра продолжается на равных — каждый игрок в каждый свой ход выкладывает по 5 карт с руки.

На картах есть свои обозначения: атака – удар в противника, здоровье – повысить свои очки жизни, монеты – можно купить более дорогие карты.

В свой ход игрок берет верхние 5 карт из своей колоды. Выкладывает в центр и применяет все эффекты – покупает что-то с рынка или атакует противника. Сыгранные карты идут в сброс вместе с купленной картой. Если карт на руке не хватает до 5, то сброс перемешивается и добирается необходимое число. Так выглядит вся механика.

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